We are looking for a Virtual Reality / 3D Visualization Software Engineer to join our team! As a Software Engineer, you will adapt to a continually evolving set of challenges while leveraging your experience and knowledge to advance our team. We need an engaged engineer, passionate about technology, ready to step in and grow themselves and our team. We will leverage a wide range of applications to look at problems from multiple perspectives. In solving these problems, we will use C++, Python, OpenGL, and Game Engine technology extensively.

It takes all types to make Hellebore great. If you are someone who enjoys creating innovative ways to reach ambitious goals, who is open to and energized by receiving honest feedback, and is comfortable in a start-up environment: we should talk.

We Think You’ll Click With Us If You:
– Aren’t a punch-the-clock coder — technology has always been pervasive in your life, from building drones to contributing to open source sites
– Possess high standards and strive to write beautiful code
– Insist on seeing your projects through from start to finish
– Stay sharp in your craft by keeping on top of new tools and staying abreast of what’s going on in your field
– Are open-minded, appreciate direct feedback, and revel in intellectually rigorous environments

You’ll Grow With Us By:
– Having whole-problem responsibility — we don’t feed engineers features and bugs to fulfill
– Working in small teams — we emphasize agile, mission-driven work; not monolithic waterfall projects
– Collaborating with experts in their fields, becoming one of a handful of the world’s sharpest and most engaged minds

You’ll Spend Your Time:
– Identifying and understanding 3D graphics challenges
– Writing code
– Designing and implementing test suites
– Working with a diverse and talented team on next-generation problems
– Building engaging 3D environments for engineers and warfighters

Position Requirements:
– U.S. Citizen with the ability to obtain a national security clearance
– A degree in Computer Science or a related technical field
– Experience with 3D software development (i.e. Virtual Reality, Game Engines, OpenGL, Shaders)
– Facility with contemporary languages, patterns, and architectures
– Demonstrated project ownership, not just participation

Related posts